Posting about games and stuff

Musings on metapuzzles, part 3: Resource metas in puzzle games

At the start of this I defined metapuzzles as being about collecting information or resources, but as I bring it around to actually talking about puzzle games I'll flip the order and talk about resources first.

This'll have some extremely minor early spoilers for Talos Principle 1 and Bonfire Peaks, and significant spoilers for the Hall of Innovation and Factory Floor rounds from the 2023 MIT Mystery Hunt.

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Monthly update: February 2025

Offline project stuff was the big progress this month. The main thing I can share publicly is the metapuzzle blog post series. I'll probably post about that more broadly once I've done part 3, so if you're keeping up with this blog you've been getting a free preview. :)

I've had "try doing something in PICO-8" in the back of my mind for a while, but seeing Adam Saltsman's games lately have reawakened that itch. Maybe I'll give that a shot next time I have some gamedev cycles?

On the gameplay side, King Hesper's still looming large. I'm approaching the end of chapter 7, but the levels have gotten very difficult. I could maybe do a post about Nextfest demos too- the short version is Gentoo Rescue and Art of Reflection were puzzle highlights, and Angeline Era was intriguing even though I haven't played the games that inspired it.

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Musings on metapuzzles, part 2: Puzzlehunt metapuzzles

If you're familiar with puzzlehunts, this one might be a little redundant. If you aren't, here's a pretty detailed post with an introduction to the sorts of puzzles you see there.

I'll be spoiling an old puzzle of mine: Wario, from the 2021 Microsoft Puzzlehunt. If you want to try solving it yourself, you can check the final answer here, or the individual minipuzzles at 9-VoltAshleyDribble & SpitzJimmy TMonaOrbulon. There's a full solution here.

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