Monthly update: February 2025

Offline project stuff was the big progress this month. The main thing I can share publicly is the metapuzzle blog post series. I'll probably post about that more broadly once I've done part 3, so if you're keeping up with this blog you've been getting a free preview. :)

I've had "try doing something in PICO-8" in the back of my mind for a while, but seeing Adam Saltsman's games lately have reawakened that itch. Maybe I'll give that a shot next time I have some gamedev cycles?

On the gameplay side, King Hesper's still looming large. I'm approaching the end of chapter 7, but the levels have gotten very difficult. I could maybe do a post about Nextfest demos too- the short version is Gentoo Rescue and Art of Reflection were puzzle highlights, and Angeline Era was intriguing even though I haven't played the games that inspired it.