New game: To Curse The Darkness
My game wound up behind door 4 of the Confounding Calendar: To Curse The Darkness. It's a pretty small/quick one, so I'll let it speak for itself.
You should also read:
New game: Energy Excavation
My entry in this year's Confounding Calendar is officially out: Energy Excavation.

I'm honored to have it featured both in Draknek's Thinky Third Thursday and Bart Bonte's bontegames blog. Bontegames is probably the closest vibe I've gotten to Jayisgames of yore (especially since he's been around long enough that some of his games showed up there), so it's especially cool to see it there.
Some mildly spoilery design thoughts below the jump:
Continue reading...New (not-very-puzzle) game: Check For Traps
Released my entry for Pizza Jam, Check for Traps. The theme was a little silly- with a choice of 15 randomly selected Oblivion quotes to use, I picked "Watch out for traps!" and made a puzzle-ish platformer where the traps are hidden.

New Game: Bow Bird's Mine Ride
For the GMTK Game Jam, with theme "loop", I did a little shooting gallery based on the Game Boy Zelda minecart rides: https://aspeon.itch.io/bow-birds-mine-ride

(and yeah, I'm doing the "new game announcement in lieu of monthly update" thing again, a few more thoughts on this one below the Read More)
Continue reading...